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January 22, 2019: Space Colony Specifics

posted Jan 22, 2019, 2:41 PM by James Falletti

Staying Alive

Think of traveling to other planets as going camping with the nearest store several million miles away. If you didn't bring it, and can't make it, you'll have to do without. To prosper, your Space Colony will need to "solve" the problems listed below (more or less in order of importance).

  1. Air Supply -- If you run out, you're in big trouble.

    1. Location - underwater/underground/in orbit

    2. Air Treatment Plants

    3. Tubing & Transport

    4. Air Recycling Plant

    5. Air Storage Tanks

    6. Oxygen Production

  2. Water Supply -- Where is the next drink of water going to come from?

    1. Water Treatment

    2. Water Recycling

    3. Water Conversion Plants (salt to fresh)

    4. Water Towers/Storage Systems

  3. Food Production -- Will you grow your own, or live on freeze-dried Big Macs?

    1. Food Diversity

    2. Food Supply vs. Demand

    3. Futuristic Gardening Techniques

  4. Waste Management -- Recycling is key and nothing can be wasted.

    1. Sewage Treatment

    2. Recycling Management

    3. Garbage Facilities

  5. Heating and Cooling -- How does the city keep from burning up or freezing to death?

    1. Location Dependent

  6. Energy -- Will you rely on solar, atomic, or wind energy, or on something else?

    1. Renewable Energy

    2. Futuristic Energy Sources

    3. Clean Energy Sources

  7. Education - your city is a city built from ideas and knowledge? Where are they going to learn?

    1. Schools

    2. Colleges/Universities

    3. Explain your School System

    4. Cost/Availability

  8. Residential Zones -- Above ground or below the surface?

    1. Individual housing?

    2. Apartments?

    3. Comfort Level

    4. Amenities

    5. Multi-Functional Buildings

  9. Industrial Zones -- How do you make the thing you need?

    1. Factories

    2. Green Conscious

    3. Pollution Control

  10. Commercial Zones -- Where and how are your citizens going to buy supplies?

    1. Location

    2. Multi-Functional Buildings

    3. Accessibility  

  11. Transportation -- How are you going to get around on Mars? Walk, fly, or drive?

    1. Availability

    2. Traffic

    3. Futuristic Design and Abilities

    4. Pollution Factor

    5. Space Ports? Teleportation? Monorails? Etc...

  12. Communication -- How will you stay in touch with the folks at home?

  13. Laws and Government -- Who's in charge?

    1. City Hall

    2. Government Buildings/Offices

    3. Futuristic Design

    4. Explain your system of government

  14. Recreation Areas -- All work and no play makes Jack a dull boy.

    1. Parks

    2. Green Zones

    3. Sports (Arenas, Fields)

    4. Theatres/Music Halls

    5. Museums

    6. Explain Culture opportunities in your city


Build It on Paper

Students are capable of creating complex and thoughtful designs with little more than a pen, pencil, graph paper, and imagination. It's not absolutely necessary to understand every detail of a system's operation to incorporate it into your Space Colony's plan. A waste recycling center could be as simple as a box labeled "Waste Conversion," or it could contain detailed plans for filtration beds, atmospheric CO2 scrubbers, and the works. A side benefit of this process is that you and your team begin to learn the basics of blueprint and map reading.


Students may draw on many sheets of paper before he arrives at a design he's happy with. Once the design has been created, you and your team will build a 3D Model of your Space Colony.


Build Your 3D Model

A rough scale model of the Space Colony can be built using found objects ranging from blocks, cardboard, and Lego pieces, to recycled plastic soda bottles and plastic cake and pie covers for domes. As in any project involving imagination and discovery, the sky is literally the limit.


Schedule

October - December: Research

December - January: Planning

February - April: Building

March - April: Continue to Build / Presentation (Poster and Google Slides)

April: Finalization and Presentation


Remember that the project is Due in April


Welcome to Galactic Adventure!


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